Tuesday, March 18, 2014


A normal match of Titanfall is going to include at least two "Did you see that?!" moments. Like, two separate times where you literally say, "Did you see that?" Out loud. It might be when you dash through a ruined building, jump kicking half a dozen AI-controlled grunts to death. It might be when you pounce from rooftop to rooftop and barely make the leap to the evac ship as enemies try desperately to take you down. Or it might be when you eject from your doomed titan in the heat of a battle and watch from the sky as its nuclear core explodes, taking out every foe within a block. But no matter your skill level, and no matter how badly you're winning or losing, you're still going to feel the urge to scream, "Did you see that!?" because Titanfall--despite a few shortcomings--is a game that demands to be seen.

You'll be amazed by how much is going on at any given time on the screen. The online-only FPS takes mechanics from popular modern shooters and mixes in new ideas to make for something that looks absolutely astounding. You're not battling in the streets of empty cities, you're fighting alongside AI soldiers, piloting massive mechs, and shooting at enemy players that can tumble through windows and run up walls. You kill fast, die fast, and move faster than you do in most other shooters, making for short, brutal matches that you'll want to keep playing again and again. When you get into the groove of things, playing matches of Titanfall feels like munching on potato chips; good luck having just one.